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GAME PROGRAMMER

SHANGXUAN YANG

I'm a game programmer who love to learn and enhance skills to solve problems flexibly and creatively.

  • itchio-textless-white
  • GitHub
  • LinkedIn

My Experience

Junior Unity Developer

Playwind Games

2023.9 - 2024.5

  • Worked on two mobile game tiltles - MiiWorld and Tile Clash, with Unity and C#

  • Implemented 30+ features involving gameplay mechanics, server & client communication and synchronization, UI optimization for mobile devices, asset management, and more

  • Made one UI component and wrote its documentation for the inhouse shared library

  • Built three sandbox levels: Party Park, Pizza Galaxy and Post Office, within the Editor and ensured they were ready for commercial release

  • Worked in an agile development environment and collaborated efficiently and flexibly with other team members within weekly sprint

  • Used Git to maintain version control and ensured accurate tracking of changes with conventional commits

  • Fixed deploy pipeline within Jenkins to ensure the new version got built and released on time

  • Efficiently identified and managed tasks with ClickUp 

My Projects

My Blogs

My Skills

The skills I have learned and practiced along my study and self learning

1

Long-term and skilledprogramming experience

C#, Python and C++

4

Knowledge about game development

Pipeline ,Optimization, Tools like: Jenkins, Jira, Github etc.

2

Proficient knowledge about object-oriented programming

Design Patterns and Structures

5

Project experience withgame engines

Unity and Unreal Engine

3

Practical coding skills

Debugging, Algorithms and Mathematics

6

Knowledge in multiple fields

Game Design,

Project Management,

Mathematics & Physics

My Education

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