My Experience
Junior Unity Developer
Playwind Games
2023.9 - 2024.5
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Worked on two mobile game tiltles - MiiWorld and Tile Clash, with Unity and C#
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Implemented 30+ features involving gameplay mechanics, server & client communication and synchronization, UI optimization for mobile devices, asset management, and more
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Made one UI component and wrote its documentation for the inhouse shared library
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Built three sandbox levels: Party Park, Pizza Galaxy and Post Office, within the Editor and ensured they were ready for commercial release
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Worked in an agile development environment and collaborated efficiently and flexibly with other team members within weekly sprint
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Used Git to maintain version control and ensured accurate tracking of changes with conventional commits
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Fixed deploy pipeline within Jenkins to ensure the new version got built and released on time
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Efficiently identified and managed tasks with ClickUp
My Projects
My Blogs
My Skills
The skills I have learned and practiced along my study and self learning
1
Long-term and skilledprogramming experience
C#, Python and C++
4
Knowledge about game development
Pipeline ,Optimization, Tools like: Jenkins, Jira, Github etc.
2
Proficient knowledge about object-oriented programming
Design Patterns and Structures
5
Project experience withgame engines
Unity and Unreal Engine
3
Practical coding skills
Debugging, Algorithms and Mathematics
6
Knowledge in multiple fields
Game Design,
Project Management,
Mathematics & Physics