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PROJECTS

My previous projects

Here are the main content and additional material for my previous projects.

ROGUE DUNGEON RPG

2021.05 - Present

​​Individual - Still in progress

This project aims to seek the potential design for the combination of Rogue-lite systems and RPG Loot System. It is a top-down view shooter game made with Unity3D. The project now has a rough demo of sveral systems that I have implemented and it is still in progress.

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GRAVITY RUNNER

2021.03 - 2021.05

​Individual - Duration: 7 weeks

This game is built by me with UE4. It is a endless runner game with a number of optimised features like no spawn & destroy functions, random levels with seeds and a highly adaptable UI for various sizes of UIs. And this game is available for both PC and mobile platforms, with different control schemes.


WAR THE CARD GAME

2020.10 - 2021.01

​​Group (4 members) - Duration: 7 weeks

This game is built by our group with Unity. I was in charge of the game mechanics design and numerical balancing. It is a CCG game with elements of Auto Chess.

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QUANTUM PUZZLE GAME

2020.10 - 2020.12

​Group (2 members) - Duration: 6 weeks

This game is built by me and a classmate with UE4. I was in charge of the design and realization of level 2. This game is about puzzles built around the changing size of the characters and the interaction of objects within the scene.

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ALCHEMIST SIMULATOR (PROTOTYPE)

2020.10 - 2020.12

Individual - Duration: 6 weeks

This game is built with Unity It is a prototype to experiment with possible compositions and sand-box gameplay. The main gameplay of this game is about exploration and business simulation.

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THE SNAKE ESCAPE PUZZLE

2020.04​

Individual - Duration: 1 week

This project is the first game I realized with Unity3D. It is a text-based puzzle game.

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Projects: Projects

3D MODELING WORKS

  • Here below are some modeling works that I made with Blender. 

  • All these works are produced along with the one-month self-learning during the 2019 Christmas Holidays. 

Projects: Portfolio
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